Rate the game at LudumDare.com!

A very strange game about a very strange dollhouse. A surreal first-person puzzle game created in 72-hours for Ludum Dare 37.

This game is funded through Patreon. Many thanks to the following:

  • Adam R. Vierra
  • Joshua Jennings
  • XanderHD
  • Tommy Pedersen
  • Jacob Clark

Download

Download NowName your own price

Click download now to get access to the following files:

The Recursive Dollhouse v2.0.0 (Windows 32-bit).zip 59 MB
The Recursive Dollhouse v2.0.0 (Windows 64-bit).zip 60 MB
The Recursive Dollhouse v2.0.0 (Mac).zip 74 MB
The Recursive Dollhouse v2.0.0 (Linux).zip 74 MB

Comments

Log in with your itch.io account to leave a comment.

Awesome concept! Intriguing and challenging but not too complex, the way I love puzzle games :D A good demo for an upcoming full game, I hope!

I made a video playing your game:


if you want to check, best of luck for the full release, cheers!

Please comment re: use of recursion in AI. The first AI making language I read about was LISP. Its unique contribution to the field of simulating human thought processes was recursion. All object-oriented programming languages include resursive technologies, tho not named as such, even in the technology of instancing objects. Were you considering AI problems while making this game?

If so, what solutions do you think this offers?

So it just ends at a door that you never get a code for?

I assume you're talking about the 2nd coded door in the 2: Details area, one that has a key and an empty dollhouse that only has a spring. It is possible to get the code for that door, and it happens to be on the key you carry around! Simply drop the key into the dollhouse, before jumping into it. Then hop in to make the key really large.

(Edited 1 time)

If I put the key in the dollhouse, it doesn't let me go in. I jumped all over that thing and nothing happened

Strange, it should. Which version are you playing? Web game, or a downloadable? If a downloadable, which platform?

Great game guys, I really enjoyed it!

Thanks!